For optimal play and convenience, the Controller features an ergonomic, curved design, offering convenient one-hand control and better motion interaction with minimized head movement for a comfortable user experience. In addition, the Controller provides users with:
Various Motion Input for a Better VR Experience – The Touchpad provides quicker selection and interaction in VR apps, enabling various forms of motion, including the ability to point, drag and drop, tilt, shoot, among other actions, while the Trigger allows for enhanced gaming experiences.
Minimized Movement for Long-time Use – The Home, Volume and Back keys located on the Controller give users everything they need in easy reach so that they can keep their focus on immersive content. A Secure Grip for Comfortable Play – Even during the most active movements, the Controller’s wrist strap offers a secure grip for comfortable and secure play.
“At Samsung, we are focused on setting and exceeding the standard for VR experiences, making them even more accessible and delivering the highest in quality,” said Younghee Lee, Executive Vice President of Mobile Communications Business, Samsung Electronics. “The Gear VR with Controller expands our VR ecosystem to help consumers get more engaged and immersed in VR content – whether it’s games or videos.”
For an expansive viewing experience, the Gear VR with Controller offers 42mm lenses with 101-degree FOV (Field of View) and advanced distortion correction technology to minimize motion sickness. The Samsung Gear VR with Controller will support both micro USB and USB Type-C port with a converter in-box. Additionally, the Gear VR will have a strap on the headset to hold the Controller when it is not in use.
The latest edition of the Samsung Gear VR is compatible with the Galaxy S7, S7 edge, Note5, S6 edge+, S6 and S6 edge.
…To get a bunch of relevant informations regarding digital innovations for Communications, Cinema, Broadcast – and also to develop your network – join Screen4ALL Forum in October for a 2-day overview around 3 topics :
1 / Mixed reality (virtual reality and augmented reality)
2 / e-Sport: the entertainment markets
3 / Artificial Intelligence for media
… In addition, the forum offers a 360 /VR international event devoted to the creation: the 360 FilmFestival!
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